The Walking Dead: The Telltale Series – A New Frontier Game Guide

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The guide to The Walking Dead: A New Frontier is a summary of all episodes released by the acknowledged developer Telltale Games. Each section of the guide contains a well-illustrated walkthrough, along with the description of potential differences that may stem from the many important choices we make in this game. Every chapter contains a complete dialogue list as well as solutions to logic puzzles, which will help you move the plot forward without a hitch. The following set of guides is concluded by chapters dedicated to descriptions of critical in-game choices. Those chapters will include a detailed description of their consequences and the differences between them.

A New Frontier is the latest installment in the video game series based on The Walking Dead franchise. In the game you’ll be able to import your saved games from previous titles, allowing you to learn the subsequent fates of Clementine, the protagonist of the first two parts of The Walking Dead video game. This time, she’s a support character, though, and you will be controlling a new protagonist – Javier, who, along with his family, will have to face the nightmare prepared for them by the setting. As in all games from Telltale, the choices you make will often have consequences in the future, and whether you’ll be able to keep certain characters alive, depends on you alone.

The guide to The Walking Dead: A New Frontier includes:

  • Detailed walkthrough
  • Detailed description of critical choices and their potential consequences
  • Specs and hardware requirements

The complete episode list of The Walking Dead: A New Frontier:

  • Episode 1 – Ties That Bind part 1
  • Episode 2 – Ties That Bind part 2
  • Episode 3 – Above the Law
  • Episode 4 – Thicker than Water
  • Episode 5 – From the Gallows

Jacek “Ramzes” Winkler (www.gamepressure.com)

About The Walking Dead: The Telltale Series – A New Frontier Game Guide

Author : Jacek “Ramzes” Winkler for gamepressure.com

last update : June 27, 2017

Guide contains :
36 pages, 127 images.

Use the comments below to submit your updates and corrections to this guide.

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The Walking Dead: The Telltale Series – A New Frontier Video Game

  • genre: Adventure
  • developer: Telltale Games
  • publisher: Telltale Games
  • platform: PC, PS4, XONE

The Walking Dead: Season Three is the third season of the popular series of episodic adventure games developed by Telltale Games, based on the cult series of comics and TV series.

Mechanics of the game use the well received solutions known not only from The Walking Dead series but from most other episodic adventure games developed by Telltale Games as well. The gameplay focuses on exploration and conversations with non-playable characters. In difference to typical adventure games, The Walking Dead: Season Three for lacks puzzles. Instead of that, the game focuses once again on the necessity to make moral choices which determine the shape of the story. This is supplemented with occasional action sequences.

A completely new save game transferring system was implemented for the game. It allows transferring saves between various gaming platforms. Thanks to that player doesn’t need to play the game from the beginning after changing console or switching to mobile platforms.

  • Telltale Games – Developer and Publisher Website.

More About The Walking Dead: The Telltale Series – A New Frontier

Telltale�s The Walking Dead Season 3 to launch on December 20

The Walking Dead: The Telltale Series Season 3 has got a solid release date. The first episode is coming out in less than a month.

The Walking Dead: The Telltale Series Season Three coming out this November

Telltale Games has announced that the third season of their The Walking Dead adventure series is launching this November. The game has got a new subtitle: A New Frontier.

Telltale’s The Walking Dead – Season 3 to go hand in hand with the comics more than the season two did

The Walking Dead: A Telltale Games Series – Season 3 will be more closely related to the comics than the season two was. Robert Kirman also said that we will get to check on fans-favorite Clementine.

The game begins with either importing your saved game from the previous part of The Walking Dead video game, event reconstruction, or choosing a default scenario - Chapter 1 - Family Road Trip | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The game begins with either importing your saved game from the previous part of The Walking Dead video game, event reconstruction, or choosing a default scenario. Sadly, the differences between the three options are scarce, and you’ll be made aware of them only in the third chapter, when Clementine recollects some things from her past. Neither the characters’ fates will change because of this choice, as all of them will eventually die. The differences have been divided into four memories, featuring Kenny, Jane, AJ, or Clementine, and correspond only with the events of the last few minutes of the second part of The Walking Dead video game.

  • Howe’s Hardware – This choice will show you the scene with Jane in chapter 3;
  • Wellington and Leave with Kenny – This choice will show you the scene with Kenny in chapter 3;
  • Travel alone / Enter Wellington – This choice will show you the scene with Clementine and AJ in chapter 3.

After you’ve chosen your background, you’ll be able to proceed to the game and meet the new characters. Familiarize yourself with game mechanics and dialogue choices by talking to the members of your family.

Don’t do that

Yea, I get it

I tried to get here

Go on, hit me

I’m sorry, okay?

He was my dad too!

We’re just playing

Your dad is a bully

It’s nothing

I know

F*ck off

Funny way of showing it

Try being nicer

I’m not saying

I know you’re right

Maybe we should go

I’ve never seen so many

Why does it matter?

It’d be nice to stop

We keep moving

Thought you had all the answers

Want me to roll it?

Don’t wake the kids

Should we be smoking right now?

No thanks - Chapter 1 - Family Road Trip | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

I think you’re doing all right

David was a stubborn guy

Do you miss him?

Don’t say that

It’s just a phase

I didn’t sign up for this either

Wanna pull over?

You know we can’t

The kids can hear you

Kate’s smoking weed

Go back to sleep

We hit a skunk

Need some time alone?

Praying for our safety?

That’s not necessary

Sounds like a candy bar

Basically, everything

A water bottle

After the conversation, youll have to repel a walker attack - Chapter 1 - Family Road Trip | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After the conversation, you’ll have to repel a walker attack. Push the buttons as they appear on the screen to win the fight, then return to your dialogue.

I hate it too

Just like his dad

Don’t let it get to you

You shouldn’t ignore us

Wish I could tune out

That’s sneaky

Your next task will be to search the area, looking for various useful things, especially gas - Chapter 2 - Unexpected Guests | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your next task will be to search the area, looking for various useful things, especially gas. Approach wrecked cars and try to drain some gas from their tanks. You can also talk to other family members. Once you’re done, approach the ladder on the end of the road, near the container, and climb it

Once on the other side, you’ll find an ambulance, and a bit more gas in it. Use a crowbar to rip open the tank and, having first set the pomp, search the vicinity of the car. First, head for the main door of the nearby shack and peek inside through the window. You will learn that there’s a hatch in the floor, through which you can get inside. Then, head down and remove the wooden plank blocking access to the space under the stairs and go inside. Finally, open the hatch at the end of the road and enter the trailer. Inside, you will find some interesting things, such as batteries in the drawer and some food on the shelves. You can give the batteries to Mariana later on.

I think it’s cozy

It doesn’t feel safe

This place is a dump

This will be your first important choice in this episode. You have to make the call whether your family stays the night in the trailer or remains on the road.

  • We have to keep moving – you decide against the stop
  • We can stay the night – you decide to remain in the trailer

The difference lies in a short conversation with Kate. If you choose the first option, Kate will force her opinion, making you stay either way. Both decisions will have the same conclusion, as a group of men pointing guns at you will interrupt you in the middle of filling the tank of your car.

You can keep it - Chapter 2 - Unexpected Guests | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You can keep it

It’s my gas now

We only need a little

They’ll be back

They took off

I’m alone

I can replace it all

We didn’t take much

I ate them all

You’ll regret this

Just let me go

We can work this out

Touch that and you die

Only the dead down there

Go ahead and look

The conversation with a gang member will end with a struggle, and you will end up shooting the man. You’ll be overpowered and incapacitated, after which you’ll wake up on the road, in a car driven by another stranger.

Please, say something

Hey, answer me!

Asshole

You have to go back

That wasn’t my fault

Let’s work something out

After a short monologue, youll face another determining choice - Chapter 2 - Unexpected Guests | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After a short monologue, you’ll face another determining choice. You’ll have to decide whether to shoot the driver or let him go.

  • Let him go – The driver leaves
  • Shoot him – You kill the driver

The only difference is Clementine’s attitude to you in the following conversation. Perhaps we’ll see this man later on, but he’s absent from episodes 1 and 2.

I surrender, okay - Chapter 3 - In Her Charge | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

I surrender, okay?

Please help me out

I’m having a bad day

I think you overdid it

You almost killed me!

Why?

Put it back, now

That’s for my niece

You’re just a thief

I don’t blame you

Are you serious?

The feeling is mutual

That’s a cool name

Nice to meet you

Thanks for not shooting me

I promise not to shoot you

We can help each other

What’s with the attitude?

That sounds lonely

Don’t worry about it

Yeah, I can tell

We help each other

They’re all survivors

I do whatever it takes

What about my family?!

Why should I trust you?

Lead the way

On your way to Prescott, youll be attacked by walkers - Chapter 3 - In Her Charge | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

On your way to Prescott, you’ll be attacked by walkers. Press the buttons as they appear on the screen to defeat the enemies, and jump behind the gate to find shelter in town.

I’ll be cool

No promises

She’s the one to watch out for

We won’t stay long

Should I be worried?

Charming little town!

After youve regained control of your character, look around - Chapter 4 - Deal Gone Bad | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After you’ve regained control of your character, look around. You’ll find some interesting things inside, and two people playing cards by the bar. Talk to them as soon as you’re ready.

Yea, I got screwed

Want an autograph?

Ancient story

Call his bluff

You should fold

I don’t gamble anymore

Yea I am

Take it easy

She doesn’t need one

I don’t control her

Back off, Clem!

Punch Him

After a small quarrel ends tragically, youll face another important choice - Chapter 4 - Deal Gone Bad | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After a small quarrel ends tragically, you’ll face another important choice. This time, you have to decide whether to cover for Clem and lie that she killed the arms dealer for a good reason, or admit that it was an accident.

  • Yes, She was justified – You say that Clem shot him, because he attacked you (covering for her)
  • It was just an accident! – You say that it was just an accident (telling the truth)

The difference in this choice lies in the general outlook of your situation. In the first case, you and Clementine are locked up in a cage, where you are visited by Eleanor, who comes offering help. In the latter case, you’re the one going to see Eleanor to have your wound fixed. No matter your previous decision, right after you talk to Eleanor, you will have to make another one, this time regarding you leaving Prescott.

The game will now play a short flashback, one of Clementines memories, based on the decisions youve made in the previous installments of The Walking Dead - Chapter 5 - A Hard Goodbye | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

  • Go with Tripp in the morning – You decide to stay the night in Prescott and head for the junkyard with Tripp.
  • Leave with Eleanor tonight – You decide to leave Prescott with Eleanor, on the same night.

The game will now play a short flashback, one of Clementine’s memories, based on the decisions you’ve made in the previous installments of The Walking Dead. The options include a scene with Kenny, with Jane, with Clementine herself, or with AJ. The scene itself will have no influence on the present and it’s nothing more than a little tidbit for the fans of the series. A simple one and fitting right into the game’s formula. No matter your actions in the flashback, all characters except Clementine and AJ will die.

On the way to the junkyard, you’re gonna have to have a short talk with either Tripp or Eleanor.

I didn’t ask her to

She’s a good person

You jealous?

After the talk, kill the walker using a hammer laying on the ground and pick up the nearby tape player. Soon after, the first person you’ll be able to rescue, Mariana, will come running from the junk yard; you can give her the player.

Are you hurt?

I’m sorry I left you

You did good

Next in line to be saved will be Kate with her step-son. Make your way to them, killing all the walkers you stumble across on the way, by pressing at the right time the buttons appearing on the screen. Once the two are safe, talk to Kate.

Thats just my gun - Chapter 6 - To the Rescue | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

That’s just my gun

I’m glad to see everyone

[Kiss Kate]

It’s over now

But you made it!

I’d never let that happen

She saved my life

Just somebody I met

Clementine’s my friend

Don’t get your hopes up

I’m sure they do!

I think so?

Don’t jinx it

I’m lucky

I didn’t expect it either

Neither have I

Let’s renegotiate

I was hoping you’d stay

After this short, too short, moment of joy, comes death and pain, and you’ll have to make the last important choice in this episode. You can stay with Clementine and fight, or take your family and head for Prescott. The situation will be identical, no matter whether you’d come with Tripp or Eleanor.

  • Leave with family – Leave Clementine, taking your family to Prescott.
  • Stand and fight – Stay with Clementine to repel the enemy attack. You abandon your family, leaving Tripp / Eleanor to take them to Prescott.

Important choice #1

The first important choice regards the events on the junk yard - Important choices | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The first important choice regards the events on the junk yard. You have to decide whether you and your family keep on moving or stay the night on the junk yard.

  • We have to keep moving – you decide against the stop
  • We can stay the night – you decide to remain in the trailer

The difference lies in a short conversation with Kate. If you choose the first option, Kate will force her opinion, making you stay either way. Both decisions will have the same conclusion, as a group of men pointing guns at you will interrupt you in the middle of filling the tank of your car.

Important choice #2

Another important choice will be the situation after the car crash - Important choices | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Another important choice will be the situation after the car crash. You’ll have to decide whether to shoot the driver or let him go.

  • Let him go – The driver leaves
  • Shoot him – You kill the driver

The only difference is Clementine’s attitude to you in the following conversation. Perhaps we’ll see this man later on, but he’s absent from episodes 1 and 2.

Important choice #3

The third important choice takes place in Prescott - Important choices | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The third important choice takes place in Prescott. This time, you have to decide whether to lie and cover for Clem or admit to the residents that the whole thing was just an accident.

  • Yes, She was justified – You say that Clem shot him, because he attacked you (covering for her)
  • It was just an accident! – You say that it was just an accident (telling the truth)

The difference in this choice lies in the general outlook of your situation. In the first case, you and Clementine are locked up in a cage, where you are visited by Eleanor, who comes offering help. In the latter case, you’re the one going to see Eleanor to have your wound fixed.

Important choice #4

The fourth important choice is also Prescott-related and takes place after Clem shoots the arms dealer - Important choices | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The fourth important choice is also Prescott-related and takes place after Clem shoots the arms dealer. You have to decide whether you go to the junk yard with Eleanor or with Tripp.

  • Go with Tripp in the morning – You decide to stay the night in Prescott and head for the junkyard with Tripp.
  • Leave with Eleanor tonight – You decide to leave Prescott with Eleanor, on the same night.

The difference lies in the narrative. In the first case, Tripp will be the one shown in the final minutes of the episode, in the second – Eleanor. All other things remain the same and either way you’re gonna have to retreat to Prescott during the shootout.

Important choice #5

The next important choice ends the first episode - Important choices | Episode 1 - Episode 1: Ties that Bind - Part 1 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The next important choice ends the first episode. You need to decide whether you stay with Clementine and help her fight off the incoming enemies or take your family and head for Prescott.

  • Leave with family – Leave Clementine, taking your family to Prescott.
  • Stand and fight – Stay with Clementine to repel the enemy attack. You abandon your family, leaving Tripp / Eleanor to take them to Prescott.

This choice will determine the ending of the first episode, or rather the first half of it. If you choose the first option, you’ll take your family to Prescott, leaving Clementine behind. Once there, you’ll have a short talk with Eleanor, Kate and Gabby about the whole incident, and then help Eleanor remove the bullet from Kate’s wound. If you decide for the second option, you’ll stay with Clementine to repel the thugs. This will allow you to say goodbye to Mariana, and bury her, before you join your family in Prescott.

The first chapter will begin with a short flashback, depicting one of the many quarrel Javier had with his brother - Chapter 1 - Bloody Business | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The first chapter will begin with a short flashback, depicting one of the many quarrel Javier had with his brother. Talk to Kate and proceed to make your first important choice in this episode.

I insist, let me

You’re the boss

Make David do it!

He can just deal with it

Why won’t he talk to me?

Already forgotten

Be serious

Uh… sure?

You’re married

You can blame me

He’ll understand

He should worry about your hand

Back off, David!

It’s just a glass

You’re both overreacting

The important choice comes after the talk - Chapter 1 - Bloody Business | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The important choice comes after the talk. You can tell David to knock it off, taking Kate’s side, or let it go, as it’s a matter between a husband and a wife.

  • Tell him off – Defend Kate and tell David to knock it off.
  • Let it go – Remain uninvolved.

Just like in real life, coming in between a husband and a wife never ends good for both sides. If you choose the first option, both characters – David and Kate alike will be irritated by your action, which may have consequences in the future.

The remaining part of the chapter depends on your decision in the previous episode (Important choice 5). If you had decided to stay with your family, you’d be the one assisting with the operation; had you stayed with Clementine, everything would be already done when you return to Prescott. No matter your choice, though, the result will be the same. Talk to Eleanor once you’re back in town.

That was horrible

Did we do enough?

Thank you

I can’t loose her

You’re giving up?

Thanks for being honest

Having talked to Eleanor, you will have to find Gabe - Chapter 2 - Enemy at the Gates | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Having talked to Eleanor, you will have to find Gabe. On your way to the main gate, you will see a bottle of water on your left, which you can give to Kate later on – pick it up before you leave town. Once you’ve got the water, exit through the main gate and talk to Gabe. During the conversation, you will be given the choice to give him Mariana’s tape player (assuming you didn’t leave it in her grave).

  • Keep tape player – Keep the player
  • Give tape player – Give the tape player to Gabe

It wouldn’t help

I miss her too

I’m sorry, we can’t

You’re right

I understand

You did what you could

It’s not that easy

You’re already a man

He’s not here

After youve talked to Gabe, some visitors from New Frontier will knock on the towns gates, with a hostage, to make things interesting - Chapter 2 - Enemy at the Gates | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After you’ve talked to Gabe, some visitors from New Frontier will knock on the town’s gates, with a hostage, to make things interesting. Your conversation with them will end with another important choice.

That’s bulls**t!

I don’t regret it

They killed Mariana

Go F*** yourselves!

Can we talk about this?

I don’t think so

This isn’t justice!

I don’t give a sh**!

Don’t hurt her!

I’m coming down!

We can work this out!

[Open fire]

If you choose the first or the second option, you’ll agree on the terms the aggressors offer. Both options will end with a shootout though, the only difference being who’ll be the first one to shoot. Options 1 and 2 will result in Clementine opening fire; in option 3, you’ll be the one to pull the trigger. In both cases Francine will be killed and Prescott destroyed.

During the attack, you’ll have to complete a short QTE, requiring you to push the buttons appearing on the screen.

The chapter will begin with your escape from the destroyed Prescott - Chapter 3 - On the Road Again | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The chapter will begin with your escape from the destroyed Prescott. On the way, you’ll be able to talk to the other members of your group.

Francine deserved better

We will make them pay

I’m so sorry

Back the hell off

I lost my niece

That’s not fair

What are you doing?

That’s not helping

Put the gun down!

Do it already!

He’s unarmed

Enough!

Listen to Clem

I’m with you

We don’t have time for this

She’s trouble

He’s not ready

I hope so

I can’t loose you

You’ll make it

Need a pity party?

You can’t leave me

What about Gabe?

Don’t talk like that

David was tough

I’ll look out for him

He’s doing just fine

I can do that

It’s up to him

You’re not going anywhere

Let me guess, were lost - Chapter 4 - Breaking Through | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Let me guess, we’re lost

We don’t have time to stop

What’s going on?

Your task in this chapter is to clear the road of car wrecks blocking your way. First, look around you – you’ll see a repair garage and a car blocking your way. Inside, you’ll find a winch. Unfortunately, out of order. To use it, you’ll need two things: a wrench which can be found on a walker’s body inside the garage, and the wires inside the trunk of the red car standing near the gas station. After you combine these two things with the winch, you’ll be able to start it and move the wreckage that’s been blocking your way. When the zombies attack, push the buttons as they appear on the screen to escape on the roof and discuss the situation with other characters.

We wait

We run

We’re f**cked

We’re armed!

Show yourself!

We don’t want any trouble!

After you walk into the trap prepared by a stranger, youll have to talk to him - Chapter 4 - Breaking Through | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After you walk into the trap prepared by a stranger, you’ll have to talk to him. Luckily, Clementine will soon come to help you, with the rest of the group in tow, and you’ll have to face another important decision in this episode.

Put the gun down

I don’t want trouble

Talk then

We just met

They might!

They’re good people

He’s not with them

He’s tracking us

[Check for the brand]

He’s playing us

He can help us

Let’s get moving

After you’ve talked to the stranger, you’ll have to decide whether to tie him up, or trust him.

  • Tie him up – Tie him up
  • Trust him – Trust him

The choice is completely insignificant, because even if you do tie up Paul, he will free himself during the walker attack and help Gabe fend them of.

The chapter will begin with a short flashback - Chapter 5 - Rough Justice | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The chapter will begin with a short flashback. From it, you’ll learn how Clementine got involved with New Frontier and what she’s been through there. Push the buttons as they appear on the screen to defeat the walkers and talk to the stranger.

Protect AJ

Let her in

Block the door

Shut up and listen

Don’t come any closer

Get out

Thanks

I don’t think so

Yea, we do

What do you care?

I’m old enough

His parents are dead

What were you looking for?

Don’t get your hopes on

It’s a tough world

After the flashback, Clem will confess her acquaintance with New Frontier to Javi - Chapter 5 - Rough Justice | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After the flashback, Clem will confess her acquaintance with New Frontier to Javi. You’re gonna have to talk to her about this.

You lied to me Clem

You’re one of them?

Holy sh*T

..

Tell me I can trust you

Did they kill your family?

I’ve heard enough

The remaining part of the chapter is dedicated to defending from walkers. Push the buttons on the screen as they appear, and once the situation is under control, talk to Conrad about Clementine’s situation.

You got this wrong

Put it down, Conrad

This is insane!

Lower the damn gun

Let’s leave her here

She’s one of US!

Not a Chance

That could work

[Draw your gun]

Now, youll face yet another important decision - Chapter 5 - Rough Justice | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Now, you’ll face yet another important decision. You have to decide whether to shoot Conrad, saving Gabe and Clementine, or to accept his plan to hand over Clementine in exchange for Kate’s life.

  • Accept the plan – You accept Conrad’s plan. This equals betraying Clementine and saving Gabe.
  • Shoot Conrad – You kill Conrad, saving both Gabe and Clementine.

Choosing the first option will have you accept Conrad’s proposition – Clem will be captured and brought to New Frontier. By doing this you will completely betray her trust, which you’ll hear from her during a short conversation. In this episode, though, there will be no direct consequences to your decision. If you decide to shoot Conrad instead, you’ll lie to the rest of the group that he was unable to escape from the walkers.

No matter your previous choice, you and the rest of your group will head for the town - Chapter 6 - In the City | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

No matter your previous choice, you and the rest of your group will head for the town. On the way, you’ll be able to talk to the others. If you’ve chosen the first option, both Clementine and Conrad will accompany you. If you’ve chosen the second option, Conrad will be dead and Clem will have ran away.

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She’s New Frontier

Don’t worry about her

She took off

Don’t get cocky

Who knows?

Yeah, it’s strange

On the way to town, you’ll notice Kate’s car far ahead, and with her inside. Talk to her before you approach the town gates.

Very funny

You scared me!

We’re all out

I won’t let her out

I’ll reason with them

We’ve lost enough

Let’s just get inside first

Maybe someplace warmer?

You go it

Let’s put grudges aside

Please, we need your help

Just open the gates!

If she dies, it’s on you

Because I need her

She’s a mother

Please, just let us in!

I could shoot you

You owe us

This is the last important choice in this episode - Chapter 6 - In the City | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This is the last important choice in this episode. You have to decide whether you keep your arms, or hand them over, as a condition to be let into town.

  • Keep your guns – Refuse
  • Drop your guns – Disarm yourself

No matter your choice, the episode ends here. The person you’re talking to will call their boss, the leader of New Frontier, who turns out to be… David. Your brother.

Important choice #1

Your first important choice in this chapter will take place during your conversation with Kate and David - Important choices | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your first important choice in this chapter will take place during your conversation with Kate and David. You can tell David to knock it off, taking Kate’s side, or let it go, as it’s a matter between a husband and a wife.

  • Tell him off – Defend Kate and tell David to knock it off.
  • Let it go – Remain uninvolved.

Just like in real life, coming in between a husband and a wife never ends good for both sides. If you choose the first option, both characters – David and Kate alike will be irritated by your action, which may have consequences in the future.

Important choice #2

Your second important choice is at the beginning of the second chapter - Important choices | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your second important choice is at the beginning of the second chapter. You’ll have to decide whether to shoot the aggressors standing in front of the gate, or take the risk and hand yourself over to them.

  • I’m coming down! – Go down and do as they say.
  • [Open fire] – Shoot them.

If you choose the first or the second option, you’ll agree on the terms the aggressors offer. Both will end with a shootout though, the only difference being who’ll be the first one to shoot. Options 1 and 2 will result in Clementine opening fire; in option 3, you’ll be one to pull the trigger. In both cases Francine will be killed and Prescott destroyed.

Important choice #3

The third important choice is in the fourth chapter of this episode - Important choices | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The third important choice is in the fourth chapter of this episode. After you’ve talked to the stranger, you’ll have to decide whether to tie him up, or trust him.

  • Tie him up – Tie him up
  • Trust him – Trust him

The choice is completely insignificant, because even if you do tie up Paul, he will free himself during the walker attack and help Gabe fend them of.

Important choice #4

The fourth, and the most important choice of this episode takes place in the fifth chapter - Important choices | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The fourth, and the most important choice of this episode takes place in the fifth chapter. You have to decide whether to shoot Conrad, saving Gabe and Clementine, or to accept his plan to hand over Clementine in exchange for Kate’s life.

  • Accept the plan – You accept Conrad’s plan. This equals betraying Clementine and saving Gabe.
  • Shoot Conrad – You kill Conrad, saving both Gabe and Clementine.

Choosing the first option will have you accept Conrad’s proposition, Clem will be captured and brought to New Frontier. By doing this you will completely betray her trust, which you’ll hear from her during a short conversation. In this episode, though, there will be no direct consequences to your decision. If you decide to shoot Conrad instead, you’ll lie to the rest of the group that he was unable to escape from the walkers.

Important choice #5

The last, fifth important choice will take place at the end of the sixth chapter - Important choices | Episode 2 - Episode 2: Ties that Bind - Part 2 - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The last, fifth important choice will take place at the end of the sixth chapter. You have to decide whether you keep your arms, or hand them over to prove your good will.

  • Keep your guns – Refuse
  • Drop your guns – Disarm yourself

No matter your choice, the episode ends here. The person you’re talking to will call their boss, the leader of New Frontier, who turns out to be… David. Your brother.

You will start this chapter with one of Javiers memories - Chapter 1 - Southern Hospitality | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You will start this chapter with one of Javier’s memories. Speak with Kate and press the right buttons to defend against walkers.

We have to try

You can go back

It’s not worth it

Let’s keep looking

Don’t beat yourself

Not so loud!

Drew is gone now

That’s an awful sight

Can’t let your guard down

We should get back

I’m here for you

Finish the conversation with Kate, go back home and speak with the children about leaving this dangerous place - Chapter 1 - Southern Hospitality | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Finish the conversation with Kate, go back home and speak with the children about leaving this dangerous place.

Time to go

This is home

No place is safe

Not your call

We need help

It’s dangerous here

David would agree

He’s not coming back

Safety first

We saw your friend

Don’t worry about it

Kate got scared

We’ll be okay

We’ll find him

We love him

The chapter will start with the cliffhanger from episode two - meeting your brother, David - Chapter 2 - Building for Tomorrow | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The chapter will start with the cliffhanger from episode two – meeting your brother, David.

Holy shit

Thank god

I thought you died

David’s my brother!

I’m not leaving Kate

Let’s get it over with

David!

Gabe!

I’ll see you soon

They ignored you

She has one now

These guys don’t give a shit

Yea, so what?

I’m shocked too

This could be good

He’s not kidding

David was gone

It’s complicated

It’s possible

No freaking way

You really believe that?

You don’t know that

Give him a chance

He does have a temper

David can help us

We do it their way

Play along for now

….

Sounds like an order - Chapter 2 - Building for Tomorrow | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Sounds like an order

What about my friends?

Lead the way

Kate needs me

I’ll get you out

This won’t take long

Happy to be here

It’s a problem David

Don’t worry about them

It’s true about me and Kate

I wanted to tell you myself

Gabe’s full of it

She was perceptive

She deserved better

She kept us going

She didn’t suffer

It was senseless

They shot her in the head

They killed a hostage

We were ambushed

I was kidnapped

I will follow your lead

Over my dead body

You can’t let that happen

Baseball is long gone

Pleasure to meet your

David talked about me?

Did you even try?

Forget about it

We waited for months

It was all Kate

We were a team

I told you I would

After a short walk around the town, you will finally meet Kate in the hospital - Chapter 2 - Building for Tomorrow | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After a short walk around the town, you will finally meet Kate in the hospital. Talk to her before you leave.

Beat me to it

Much better now

I’m always okay

She really is

You’re lucky

Of course you’d say that

I feel the same

You should rest

Gabe’s happy here

We’re safer here

What about David?

I promise

Could be her stitches

She’s still delirious

What are you saying?

She’s locked up

We brought here

Pay more attention

The next chapter will start with a conversation with the leader of New Frontier - Chapter 3 - Shots Fired | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The next chapter will start with a conversation with the leader of New Frontier. Talk to him and explain what has happened before.

I can’t complain

Feels like home

You threw me in a cel

Cake. Definitely cake

Vegetables please

It all looks delicious

I can adjust

Not my thing

Who put you in charge?

I know the mark

That looks painful

Won’t age well

I know how you feel

Can’t protect everyone

Your methods worry me

No problem here

We’re not friends

Can’t stand him

Max is lying!

We needed it

Didn’t know it was yours

You kidnapped me!

His words against mine

I regret that

I’m not the bad guy

I protected my people

Get off your high horse

Here comes your first important decision in this chapter - Chapter 3 - Shots Fired | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Here comes your first important decision in this chapter. You need to decide whether you want to reveal the truth about Marianna’s murder or keep it to yourself.

  • I got nothing to say – you will not tell the leader the truth and act according to David’s plan.
  • Your people killed my niece! – You will reveal that it was the group from New Frontier that murdered your niece.

The only difference will be a couple of lines of dialogue but the result will stay the same. You and your group will be banished.

My family is here

David, do something!

F that!

You’re not helping

It’s not Ava’s fault

You’ll get us killed!

Give me some credit

Shut your mouth

It didn’t go as planned

Finish a short conversation with your group and draw your weapon and take out your map - Chapter 3 - Shots Fired | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Finish a short conversation with your group and draw your weapon and take out your map. It will show you the location where you are supposed to meet with David (marked on your map with a red x). As soon as you do that look up in the sky and look for the North Star, which will show you the way. It the brightest star of the Little Bear (Little Dipper), so focus on the middle part of the sky.

The last thing to do, is sharing the weapons that you received from David. Your decision will have a major effect. You may give Conrad back his weapon (if he survived in the previous episode).

  • I’ll hold on to it – keep the gun for yourself. Conrad will die during the escape, as he won’t be able to defend himself against zombies.
  • You take the gun – give Conrad back his weapon. This decision is crucial, as Conrad will survive the next zombie attack. You may also make him kill Badger (a special dialogue option just for Conrad)

Chapter will begin with travelling to your destination - Chapter 4 - Divine Intervention | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Chapter will begin with travelling to your destination. On you way, you will have to speak with members of your group and defend yourself against a zombie attack.

It’s personal

She’s family

I have a feelings for her

You got that right

Love is worth it

It’s all up to you

After a short talk with Tripp, you will be attacked by walkers. Press the buttons that appear on the screen to eliminate the danger.

Eliminate the walkers and you will play as Clem, who will have to make another difficult choice - Chapter 4 - Divine Intervention | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Eliminate the walkers and you will play as Clem, who will have to make another difficult choice. You will need to decide whether or not you want to inject AJ.

  • Put drugs back – you will not use the drug
  • Inject AJ -AJ takes antibiotics

Regardless of your decision, Clem will be exiled from New Frontier, and AJ will remain with them. There won’t be any consequences in the future, and you will learn that AJ will live.

I’m so sorry

AJ had you

David was heartless

[Hug Clem]

Your next taks is to reach a building while running away from walkers. In order to do that, approach the garage door and try to lift it. You will fail to do that, so reach the car on the left and take a jack and a jack lever, located inside. Just watch out for walkers that will jump out of the vehicle.

Chapter will begin at the moment when you run away from zombies and hide in the building - Chapter 5 - Crime and Punishment | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Chapter will begin at the moment when you run away from zombies and hide in the building. Immediately, you will hear David shouting to let him inside. You may decide if you want to let him in, but regardless of your decision, the situation will end up in the same way – if you don’t let him in, Jesus will.

I owe her my life

She’ll be gone soon

You’re a heartless bastard

Even to your family?

You’re an asshole

That’s heartless, man

He wouldn’t lie

Isn’t this good?

I don’t buy it

No. Not happening

You’re ditching me?

Finally, you’re stepping up

It must be your people

What assholes did this?

Don’t bullshit me

Shame, you can’t keep it

Let’s see your head pop

This shit is stolen

Your task is to catch Badger - Chapter 5 - Crime and Punishment | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your task is to catch Badger. Press the buttons that appear on the screen and incapacitate the thief. It’s time to decide on Badger’s fate.

  • Let him turn – walk away and let him turn into a zombie
  • Kill Badger – kill Badger by hitting him with a baseball bat on the head (you can stop at any time or continue the massacre in front of Tripp).
  • Let Conrad kill Badger – Let Conrad have his vengeance. Conrad kills Badger by shooting him in the head. Remember! This dialogue option will be available only if Conrad survived the last episode and you provided him with a gun in chapter three.

Now you will have to interrogate Max and execute him (optional).

Come clean Max

Let’s just kill him

Talk or I’ll hurt you

  • Take him back – Spare Max and use his confession at the end of the episode during confrontation with Joan. Max will be very helpful in revealing Joan’s intentions (this is not possible if you kill him).
  • Execute Max – kill Max. As Max is dead, you cannot confront Joan in the final scene.

Chapter is all about confronting Joan - Chapter 6 - Close to the Edge | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Chapter is all about confronting Joan. First, talk to your group in order to establish a plan.

Yea, it did

Don’t lecture me

I thought it would

You’re going alone?

We don’t need you

Please don’t leave

I got you, brother

I’ll do it for Kate

You’re gonna owe me

See you there

Don’t wait up

Let’s stick together

I can handle him

I trust my brother

You’re right Clem

Sneak pass guards patrolling the streets - Chapter 6 - Close to the Edge | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Sneak pass guards patrolling the streets. Throw a rock at the window to distract them and head for the hospital to speak with Kate.

Don’t worry, I’m fine

Are you guys okay?

We’ve got to go

Taking care of things

We’ll meet him soon

It’s not safe here

Joan betrayed him

David’s handling it

Don’t believe her

We must stop Joan

I just want you safe

David needs us

..

This choice will determine to some extent the ending of this episode - Chapter 6 - Close to the Edge | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

  • We stay with David – You stick to David’s plan
  • Kate’s right. Let’s go – You try to leave the city with Kate

This choice will determine to some extent the ending of this episode. After selecting the former option “We stay with David”, you, along with Kate and Gabe will head to David’s flat, where Ava be awaiting you. As the conversation will progress, you will be able to get them to a safe place, and thus fulfill David’s will. However, if you choose the other option, Gabe will try to look for his father alone and you with Kate will try to escape the city. Unfortunately, you will get caught. Kate will be lucky enough to run away but you will be taken to the meeting point. Keep in mind that you won’t know where Kate and Gabe are and you will have to confess to David that you were willing to run away Kate and leave others behind.

Regardless of your decision, you will be taken to the leader of New Frontier.

Max is dead

He’s helping his people

You’re the traitor Joan

It’s not betrayal

How dare you!

You’re welcome

We had to

You freaking liar!

I should kill you

Please tell the truth

She’s playing you

Listen to David

Grow a backbone!

The episode ends with a struggle against Joan’s people. David will eventually draw his gun and fire. Unfortunately, you won’t find out who was his target and if he was successful.

Max is alive

We’re on to you

Shut up!

You don’t deserve respect

Remember our deal

Start talking or else

Don’t be scared of her

But at what cost?

Why the secrecy?

How dare you!

Joan is delusional!

She’s got a point

I can’t live like that

Just let us leave

Go F yourself

You won’t get away with this

The second option results in a slightly different ending. You and David will be made to kneel down and surrender.

Important decision #1

This takes place during the interrogation in chapter three - Important choices | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This takes place during the interrogation in chapter three. You may reveal the true about Mariana’s murder – David’s daughter, or keep it to yourself, as David suggests.

  • I got nothing to say – you will not tell the leader the truth and accord according to David’s plan.
  • Your people killed my niece! – You will reveal that it was the group from New Frontier that murdered your niece.

The only difference will be a couple of lines of dialogue but the result will stay the same. You and your group will be banished.

Important decision #2

Your second important decision will take place in the fourth chapter and you will have to decide whether or not you will AJ the antibiotic - Important choices | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your second important decision will take place in the fourth chapter and you will have to decide whether or not you will AJ the antibiotic.

  • Put drugs back – you will not use the drug
  • Inject AJ -AJ takes antibiotics

Regardless of your decision, Clem will be exiled from New Frontier, and AJ will remain with them. There won’t be any consequences in the future, and you will learn that AJ will live.

Important decision #3

Your next decision will determine Badgers fate, and it takes place in chapter five - Important choices | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your next decision will determine Badger’s fate, and it takes place in chapter five. You need to decide whether you want to kill him, let him turn into a zombie, or give him to Conrad.

  • Let him turn – walk away and let him turn into a zombie
  • Kill Badger – kill Badger by hitting him with a baseball bat on the head (you can stop at any time or continue the massacre in front of Tripp).
  • Let Conrad kill Badger – Let Conrad have his vengeance. Conrad kills Badger by shooting him in the head. Remember! This dialogue option will be available only if Conrad survived the last episode and you provided him with a gun in chapter three.

Important decision #4

This decision will concern Max, and it takes place in chapter five - Important choices | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This decision will concern Max, and it takes place in chapter five. You may execute him or use his help.

  • Take him back – Spare Max and use his confession at the end of the episode during confrontation with Joan. Max will be very helpful in revealing Joan’s intentions (this is not possible if you kill him).
  • Execute Max – kill Max. As Max is dead, you cannot confront Joan in the final scene.

This decision will determine the ending of this episode to some extent. If you pick the first option, you and Max will surrender. If you kill Max, David will shoot at people at the assembly. Unfortunately, you won’t find out who was his target and if he was successful.

Important decision #5

Your last choice will take place in the final chapter of the episode - Important choices | Episode 3 - Episode 3: Above the Law - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your last choice will take place in the final chapter of the episode. You can stick to David’s plan, which means taking Kate and Gabe to a safe place, or try to leave the city with Kate.

  • We stay with David – You stick to David’s plan
  • Kate’s right. Let’s go – you try to leave the city with Kate

This choice will determine to some extent the ending of this episode. After selecting the former option “We stay with David”, you, along with Kate and Gabe will head to David’s flat, where Ava be awaiting you. As the conversation will progress, you will be able to get them to a safe place, and thus fulfill David’s will. However, if you choose the other option, Gabe will try to look for his father alone and you with Kate will try to escape the city. Unfortunately, you will get caught. Kate will be lucky enough to run away but you will be taken to the meeting point. Keep in mind that you won’t know where Kate and Gabe are and you will have to confess to David that you were willing to run away Kate and leave others behind.

Regardless of your decision, you will be taken to the leader of New Frontier.

This chapter lists the important choices taking place in episode four.

  • Choice #1
  • Choice #2
  • Choice #3
  • Choice #4
  • Choice #5

Choice #1

The first important choice takes place at the end of chapter one - Important Choices | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The first important choice takes place at the end of chapter one. David will ask if you would take care of his family during his absence:

  • You can count on me –Agree to take care of David’s family during his absence. This will result in better relations with Kate and Gabe, leading them to share their family stories etc.
  • That’s your responsibility –Refuse, saying that it is his responsibility. Your friendship with the family will suffer.

Notes: The choice doesn’t introduce any significant alterations to the course of the game.

Choice #2

The second important choice happens in the course of chapter four - Important Choices | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The second important choice happens in the course of chapter four. Lingard will wake up during your visit in the clinic, offering valuable information on AJ if you poison him in return.

  • Refuse him – Refusing Lingard will result in a serious rift between you and Clementine, who will take it as an act of betrayal, making you unable to save one of the characters in the final phase of the game. Lingard himself survives, and will appear at the end of episode five.
  • Kill Lingard –You’ve used the opportunity to kill Lingard. Before his demise, Lingard will share his secret regarding AJ and will be removed from the story. Clementine will be thankful, and will stand beside you in the finale (provided you haven’t betrayed her trust in other situations)

Notes: Killing Lingard gives you the ability to save Kate and Gabe in episode five.

Choice #3

The third choice appears at the beginning of chapter six - Important Choices | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The third choice appears at the beginning of chapter six. Kate will profess her feelings to Javier, suggesting a relationship.

  • No. I don’t feel that way – Refuse Kate’s advances. From now on, your mutual interactions will be rather distant, with the epilogue seeing you removed from each other.
  • Yes. I want to be with you – Profess your feelings and kiss Kate. If Kate managed to survive the episode, the epilogue will see both characters start a real relationship.

Notes: If you wish to be with Kate at the end of the episode, reciprocate.

Choice #4

The fourth major event takes place during the public execution - Important Choices | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The fourth major event takes place during the public execution. You can save one of the condemned:

  1. Save Tripp -. Your attempt to save the man will fail – Joan will kill him on the spot as a punishment for your meddling. The man won’t survive, but Ava will be let go.
  2. Save Ava – Similarly as in the case above – Ava will be promptly shot, while Tripp will be let go.
  3. Shoot Joan – Killing Joan will initiate a city-wide unrest. David will be executed, but your group will be able to save him from dying.
  4. Take the deal – If the deal went through, David will manage to get a hold of a weapon and shoot Clint.

Notes: The hero who had survived will eventually die in the middle of the fifth episode.

Choice #5

The fifth and the final choice takes place promptly after the fourth one - Important Choices | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The fifth and the final choice takes place promptly after the fourth one. You can shoot Joan or take the deal and be exiled from the city:

Notes: In reality, the choice does not matter that much, as the surviving hero who’ve managed to survive (Joan/Tripp) doesn’t appear in the final episode.

The beginning of this chapter leaves us with a flashback - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The beginning of this chapter leaves us with a flashback. This time, we are taken to a court that is used by the brothers to hone their baseball skills. Suddenly, a young boy approaches Javier and asks him for an autograph:

Dialogue

Not right now

Make it quick

Anything for a fan!

Dialogue

You got it

No thanks

(Make it worthless)

Youve went back to your training - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ve went back to your training. Choose whether you want to respond to the ball:

Dialogue

(Swing and miss)

(Crush it)

Time for a conversation between brothers:

Dialogue

Not gonna happen

Sorry about that

Chill, David

The practice left David quite irritated - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The practice left David quite irritated. The conversation goes on:

Dialogue

David, grow up!

Wait… let’s talk!

I thought we’d play more!

Dialogue

Help me understand

Drop the attidue

Let’s not fight about this

You’ll learn that David wants to enlist:

Dialogue

Your family needs you

Do what you gotta do

That won’t fix anything

Dialogue

These kids are too young

Mom and Dad will worry

I won’t stop you

David decides to go through with his plan - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

David decides to go through with his plan. Time for a first major choice found in this episode. Your brother asks you if you would take care of his family during his absence:

  • You can count on me – Agreeing to take care of David’s family will result in better relations with Kate and Gabriel.
  • That’s your responsibility – Refuse, saying that it his responsibility. This will result in frigid relations with the whole family.

The choice marks the end of the flashback - you are back in jail - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The choice marks the end of the flashback – you are back in jail.

Dialogue

You just do what she says?

We refuse to compromise

I can play along

Dialogue

It was Kate’s idea

It’s not safe here

Joan’s the real enemy

Dialogue

We can beat them

This is your fault

Stop sulking

Dialogue

They can’t break us

We’ll win at any cost

Be ready for anything

The prisoners are visited by Joan and her guard - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The prisoners are visited by Joan and her guard.

Dialogue

I’ll be a huge problem

Not if you let us go

You’re the boss

Dialogue

Just get to the point

You’re the problem

Richmond is dangerous

Dialogue

You might be

That’s unfair!

Your plan will backfire

Regardless of how you led the conversation, David will be taken, leaving you alone in the cell - Chapter 1 - Faces in the Crowd | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Regardless of how you led the conversation, David will be taken, leaving you alone in the cell. Follow the steps below to escape the containment:

  • Approach the sink and grab the pipe underneath
  • Proceed to the grated window and take a look
  • Climb to the bench next to the lockers
  • Make your way left and pick up the chair

If you’ve performed all actions, you’ll encounter Kate (or Gabriel) who will help you escape the prison, ending chapter one.

Kate and Javier are in progress of getting out of the restricted zone - Chapter 2 - Across the Water | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Kate and Javier are in progress of getting out of the restricted zone. A conversation will follow:

Dialogue

That was foolhardy

Thanks for risking it

I’m impressed

Dialogue

He feels betrayed

Don’t think about him

I didn’t tell him anything

Dialogue

We’re gonna leave

They can’t catch us

Just protect yourself

Youll soon reach a safe location guarded by Gabe, who will greet you with a warm welcome - Chapter 2 - Across the Water | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ll soon reach a safe location guarded by Gabe, who will greet you with a warm welcome:

Dialogue

You’re being an asshole

Leaving you was wrong

Happy to see you!

The group will be joined by Tripp - Chapter 2 - Across the Water | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The group will be joined by Tripp. You’ll receive a recap of the recent events:

Dialogue

We’ve gotta go

David is in danger

Joan is lying to everyone

View more  Until Dawn Game Guide & Walkthrough

Dialogue

Joan locked us up

It’d only worry you

Do you guys need time?

Dialogue

You bet we will

No. We’re leaving

Let us figure out how

Dialogue

David needs us

We gotta be safe

We can’t talk our way out

After a moment, Tripp will bend your ear and tell you about his argument with Eleanore - Chapter 2 - Across the Water | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

After a moment, Tripp will bend your ear and tell you about his argument with Eleanore. You can let him on a secret:

Dialogue

You’re being an idiot

We’ve all been there

Not my business

Dialogue

Get Over it

Give it time

Follow your heart

The aftermath of the conversation sees you embark on a weapon hunt along with Gabe.

You and Gabe are sneaking to a weapons storage - Chapter 3 - Prayers for the Dead | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You and Gabe are sneaking to a weapons storage. Javier will exchange a few dialogues with the boy:

Dialogue

Be merciless if needed

Trust the right people

Walkers don’t shoot back

Dialogue

Good idea, Gabe

That sounds risky

Absolutely not

Youve made it to the interior thanks to Gabe, who has managed to distract the guard - Chapter 3 - Prayers for the Dead | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ve made it to the interior thanks to Gabe, who has managed to distract the guard. Use the fire extinguisher to unlock the door to the storage. Gabe will express his happiness:

Dialogue

Yeah, we do

Not exactly

We’re not done yet

You’ve been made. Ava has caught you red handed:

Dialogue

We’re getting guns

Trying to help David

Protecting my family

Dialogue

David’s in trouble

Kate wanted to got

Richmond is a bad place

Dialogue

David trusts me

We’re desperate

We’ve gotta stop Joan

Youve managed to convince Ava to let the matter slide - the whole group will leave the room - Chapter 3 - Prayers for the Dead | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ve managed to convince Ava to let the matter slide – the whole group will leave the room. You’ll hear footsteps – turn right and hide behind the door. When the intruder appears at the door, Gabe decides to engage him. You’ll be fighting an opponent equipped with a knife – press the buttons shown on the screen to defeat the enemy. The aftermath of the fight sees you talk with Gabe:

Dialogue

Don’t worry Kid

I’ve been better

What the fuck, Gabe?!

The group decides to visit the clinic to patch up the deep cut received by Javier in the course of the fight.

Unexpectedly, Javier encounters Clementine, who browses the contents of the facilitys drawers - Chapter 4 - Blood for Blood | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Unexpectedly, Javier encounters Clementine, who browses the contents of the facility’s drawers. She will offer to tend to your wound:

Dialogue

Thought you left

Need some help?

Who did you expect?

Dialogue

You done this before?

Lingard’s not up for it

Go for it

Dialogue

It’s a normal thing

You’re gowing up

Oh… that…

Approach the white box on the table and check for the tools needed to stitch up the wound - Chapter 4 - Blood for Blood | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Approach the white box on the table and check for the tools needed to stitch up the wound. Return to Clementine and continue with the conversation. The girl will begin tending to the wound, beginning a new flashback.

Dialogue

Come out!

Who’s there?

(Draw Knife)

Dialogue

I’ll get him back

You’re not sorry

Fuck off

Ava has brought Clementine a bag of supplies. Take a look inside and check all the items. Click on the doodle to continue the conversation:

Dialogue

I don’t need one

I used to have Lee

You stole mine!

Dialogue

Go away!

I promise

I don’t have it in me

You are now left with a small choice - you can thank Ava by making a handshake or tell her to leave - Chapter 4 - Blood for Blood | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You are now left with a small choice – you can thank Ava by making a handshake or tell her to leave. Nevertheless, the choice does not yield any major consequences. After a moment, you’ll be taken back to the present and rejoin Javier. The unconscious doctor – Lingard – has reawakened:

Dialogue

There’s a slim chance

None of your business

Joan took him!

Dialogue

David was a good dad

Aj belongs with family

Clem can judge that

The second important choice found in this episode - Chapter 4 - Blood for Blood | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The second important choice found in this episode. Lingard will tell the duo more about AJ’s whereabouts if Javier will kill him with a deadly injection.

  • Refuse him – Refusing Lingard will result in a serious rift between you and Clementine, who will render you unable to save one of the heroes during the final showdown. The doctor himself survives, and will appear at the end of episode five.
  • Kill Lingard – Javier decides to inject the poison. The doctor will share his knowledge of AJ’s whereabouts and won’t appear in the story anymore. Clementine will be thankful and will stand beside you in the finale (provided you haven’t betrayed her trust in other situations)

If you’ve hesitated, Clementine will take the syringe and murder the doctor herself.

Note: The beginning of the chapter may take a slightly different course, based on whether you’ve shot Conrad at the end of episode two. The guide follows the storyline in which the man was killed. Moreover, I’ve spared Lingard.

Your return to the groups dwelling is marked by a discussion following the current events and the plan to rescue David - Chapter 5 - Smoke and Fire | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Your return to the group’s dwelling is marked by a discussion following the current events and the plan to rescue David:

Dialogue

Give him a break

He needs help

Lingard was out of it

Dialogue

Shoot her dead

Find some allies

Return David to power

The group requested details on what has occurred in the weapons storage - Chapter 5 - Smoke and Fire | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The group requested details on what has occurred in the weapons storage:

Dialogue

Gabe screwed this up

I got myself stabbed

Nothing happened

Dialogue

Stop talking Gabe

That’s a good start

Just slow down

Dialogue

Nobody’s going to die

Work with us, dammit

Cut the shit, Gabe!

The intense moment results in a confession - Gabe will shout out that it was Javier who killed Conrad - Chapter 5 - Smoke and Fire | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The intense moment results in a confession – Gabe will shout out that it was Javier who killed Conrad. A quarrel begins:

Dialogue

I saved your life!

You little prick!

Don’t do this

Dialogue

I would do it again

You weren’t there

He would’ve killed them

Dialogue

Go to hell

I’ll leave

I’m really sorry

Youll leave the building after the argument and begin the search for a truck - Chapter 5 - Smoke and Fire | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ll leave the building after the argument and begin the search for a truck. Gabe will be unhappy, as he was sent to be a look-out:

Dialogue

Grow up, dammit!

Don’t make me beg

We’ve all got jobs to do

Youll assume control over the main hero once the scuffle has ended - Chapter 5 - Smoke and Fire | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ll assume control over the main hero once the scuffle has ended. Turn right and make your way to the garage. Open the door and make an attempt to open a truck. A group of guards will appear after a moment – the team has to push the truck out the garage. Gabe will start talking:

Dialogue

Just push the truck

Glad you were here

I’m trying to keep you safe

Your hero will approach a toolbox – take the scissors. Unexpectedly, Javier’s hand will be grabbed by a walker – use the hammer to shatter his head. You are now left with a few scenes that see you press the keys appearing on the screen. Finally, you’ll manage to jumpstart the lights and distract the undead. Connect the remaining cables – the group will manage to escape without a scratch, ending chapter 5.

The cut-scene ends with a conversation with Kate - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The cut-scene ends with a conversation with Kate. The course of the conversation will differ following your choices and your overall attitude:

Dialogue

Those were good times

It hurts to think about

There’s things I don’t miss

Dialogue

Hope it works out

I just don’t like it

That’s kinda crazy

Dialogue

Falling is the easy part

I’d be a fucking wreck

I envy them

Dialogue

You did your best

That world is gone

We still can

Dialogue

I’m not so sure

That’s who I am

People need me

Finally, the woman will profess her feelings, leaving you with a third major choice found in this episode - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Finally, the woman will profess her feelings, leaving you with a third major choice found in this episode:

  • No. I don’t feel that way – You’ve decided to refuse her advances. The woman will become quite distant, and you won’t be together during the epilogue. On the other hand, this will enable you to avoid the confrontation with David.
  • Yes. I want to be with you – Javier will reciprocate and kiss Kate. Moreover, if the woman survives the finale, both heroes will enter a relationship.

Youll learn that David is to be hanged on the main square - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ll learn that David is to be hanged on the main square. Javier will discuss the situation with Gabe and Clementine:

Dialogue

Maybe the walkie died

I’m worried about Ava

We can’t get distracted

Youve finally reached the square - Joan is leading the crowd before a public execution of David, who will be soon joined by Tripp and Ava - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You’ve finally reached the square – Joan is leading the crowd before a public execution of David, who will be soon joined by Tripp and Ava:

Dialogue

This means war

It’s scare tactic

Don’t lose your cool

Dialogue

Go to hell, Joan!

I’ll be happy to

What’s in it for me?

Dialogue

That’s still my plan

Why punish David?

Eleanor was mistaken

Dialogue

Please don’t do this

Stop playing games!

Take me instead

Time for the fourth choice - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Time for the fourth choice. You need to decide which prisoner should be spared:

  1. Save Tripp – Choosing Tripp is not a good idea, as… Joan will shoot him on the spot to deny you. The man won’t survive, and Ava will be the one to walk away.
  2. Save Ava – Similarly as in the case above, choosing Ava will prompt Joan to kill her, with Tripp being the one to walk away.
  3. Shoot Joan – Killing Joan will result in major uprising. David will be executed, but the group will manage to rescue him before he is strangled.
  4. Take the deal – After regaining his freedom, David will get a hold of a weapon and kill Clint.

The choice is followed by additional dialogues.

Dialogue

Go fuck yourself!

You’ll pay for this!

How dare you?

Dialogue

Stop her, Clint!

This is bullshit!

You’re pathetic!

The situation escalates, leaving you with another major decision - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The situation escalates, leaving you with another major decision. You can attack Joan or take the deal and agree to be exiled in order free David:

Regardless of your choice, David will survive, initiating a major shootout - Chapter 6 - The Price of Justice | Episode 4 - Episode 4: Thicker than Water - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Regardless of your choice, David will survive, initiating a major shootout. You’ll be left with a long QTE sequence. David asks Gabe to cover him, and rushes into combat. Gabe looks up to Javier:

Dialogue

Go help him, Gabe

He doesn’t need us

We’re not here for revenge

The dialogue is followed by additional action sequence. Depending on your choices, your team consists of Conrad/Tripp/Ava. Finally, Kate will drive the previously acquired truck into a barricade. The town will be invaded by a huge number of undead, while the episode itself will be concluded.

In this chapter you will find all important choices available in Epizode 5.

  • Choice #1
  • Choice #2
  • Choice #3
  • Choice #4
  • Choice #5

Choice #1

The first major choice takes place at the beginning of the third chapter - Important choices | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The first major choice takes place at the beginning of the third chapter. Javier can choose to be back on friendly terms with David, or decide to keep to his own company.

  1. I’m not doing that – You’ve decided to stay back. David will take it as an offense, which ends in hostile remarks throughout the whole episode. Moreover, you won’t be able to save him in the final scenes of the episode.
  2. Stand with David – You’ve taken a step forward and joined David. Your relationship will be rekindled, enabling you to achieve an ending in which David survives.

Notes: Choose to stand with David if you want to save him later on.

Choice #2

This choice takes form of an argument between David and Javier at the end of chapter three - Important choices | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This choice takes form of an argument between David and Javier at the end of chapter three. Dave will confront you regarding your relationship with Kate. You can choose to reveal your relationship, pretend that there is nothing going on (David will confront you if you are lying), or attempt to explain the affair to David.

Notes: Every choice is viable and will solve the problem but the chosen approach will affect Kate’s attitude in the epilogue, provided the woman survives the episode.

Choice #3

The third major choice, thrown at you moments after the one above - Important choices | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The third major choice, thrown at you moments after the one above. David will attack you, forcing you to decide whether you want to fight back or try to get through to him. You’ll be left with the same choice three times in a row.

  1. I love you – In this case, Javier will profess his feelings for his brother and won’t agree to fight him. This approach can lead to an ending where, for example, both David and Gabe manage to survive.
  2. Fight back – Javier will fight back, starting a full-on battle between brothers. Even if you follow David, he won’t survive the scene.

Note: You need be a pacifist if David is to survive the episode.

Choice #4

The fourth choice is a summary of your previous actions, and involves Clementine your standing with her - Important choices | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The fourth choice is a summary of your previous actions, and involves Clementine your standing with her. Clementine will make a decision to stay with Kate or follow Gabe. Everything depends on how your decisions (direct or indirect) have affected her.

Note: … and this creates an interesting situation. Clementine will embark to save either Gabe or David. If you want to reach an ending where Gabe survives, you need to distance yourself from the girl. However, staying close to Clementine and keeping good relations with David will result in a situation where Clem manages to save David.

Choice #5

The final choice takes place at the end of the third chapter - Important choices | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The final choice takes place at the end of the third chapter. You need to choose whether to help Kate or go after Gabe and David.

  1. Help Kate and Richmond – You’ve decided to follow Kate and save Richmond from the undead. Kate will survive the episode.
  2. Go after Gabe and David – Unfortunately, only one of them will survive. The question who is determined by a number of decisions undertaken in the course of this episode. The only way to save Gabe is to have Clementine with you, while saving David requires you to stay on friendly terms and avoid engaging in any conflicts between the brothers. Unfortunately, choosing family means that Kate won’t survive the episode.

The chapter begins with a final flashback starring the main hero - Chapter 1 - Sole Survivors | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The chapter begins with a final flashback starring the main hero. This time, we take part in a game of dice between Javier, his father, and his brother. Choose one dice to begin a conversation with the rest of the family:

Dialogue

You got lucky

Good game, bro

I’ll win next time

It turns out that the brothers’ father is battling cancer:

Dialogue

I’m so sorry

You look okay…

Why didn’t you tell us

Dialogue

I’m telling Mama

I won’t say a thing

You gotta tell her

Dialogue

What the fuck, man?

You’re the coward

David, stop

You are left with a choice: you can plead with your father to continue fighting the disease, or tell him that it is his life and he can do what he wants - Chapter 1 - Sole Survivors | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You are left with a choice: you can plead with your father to continue fighting the disease, or tell him that it is his life and he can do what he wants. The choice is without any consequences. Finally, the man will ask both of you to take care of each other:

Dialogue

You got it, Pa

It’s up to him

Never gonna happen

Notes: Your attitude towards your father and the decision whether to hear his plea can increase your chances of saving David in the final moments of this episode.

You are back to the present day - Chapter 1 - Sole Survivors | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

You are back to the present day. The city is under attack from the undead – press the buttons shown on the screen to repel the invaders. You’ve encountered David amidst the commotion:

Dialogue

Help me find her!

This is your fault

I just saved you

Kate joins the scene - Chapter 1 - Sole Survivors | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Kate joins the scene:

Dialogue

Whoa, slow down

Real nice driving

So happy you’re alive!

The conversation is followed by a short action sequence. After a short while, Javier, Gabe, and Clementine manage to find their way to a safe location, ending the chapter.

Chapter begins with an argument between David and the rest of the party - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Chapter begins with an argument between David and the rest of the party:

Dialogue

You’re right Dave

It wasn’t necessary

We’re screwed now

Dialogue

Back off, David!

He’s not a child

You’re scaring him

Dialogue

Go with David

I can help you

Be careful

Dialogue

Get to a safe place

Find a way to help

See who made it through

The group moves to an upper floor, leaving you with an opportunity to talk with Kate - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The group moves to an upper floor, leaving you with an opportunity to talk with Kate:

Dialogue

We’ll pull through

You’re no monster

Leave the past behind

Dialogue

I’m responsible too

Don’t blame yourself

Shit happens

Dialogue

Wasn’t expecting that

Let’s make things right

We can’t fix this

Javier enters one of the apartments, finding Eleonore - her first reaction may vary depending on whether youve killed Conrad or had witnessed Tripps execution - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Javier enters one of the apartments, finding Eleonore – her first reaction may vary depending on whether you’ve killed Conrad or had witnessed Tripp’s execution:

Dialogue

We want to help

I did the right thing

How dare you!

Dialogue

I’ll forgive her

No fucking way

She’s gotta earn it

David has entered the room at the end of your conversation - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

David has entered the room at the end of your conversation. You’ll now be a witness to a scene between Fern and Rufus. The man had been bitten by a zombie:

Dialogue

This is tragic

End his misery

I saved his life once

Fern will ask you to sever the infected arm – you can agree or not:

Dialogue

Okay. I’ll try

I won’t do it

You need a doctor

Unfortunately, the man will die from his wounds regardless if youve had performed the procedure - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Unfortunately, the man will die from his wounds regardless if you’ve had performed the procedure. Distraught Fern breaks down and starts pointing her gun at Javier:

Dialogue

This isn’t my fault

Put the gun down

I’m so sorry

Dialogue

Please forgive us both

This won’t fix anything

I’ve lost family, too!

David disarms the woman and shoots the rising zombie - Chapter 2 - Promises and Lies | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

David disarms the woman and shoots the rising zombie. The whole room freaks out:

Dialogue

I had it under control!

You went overboard

Thank you, David

Dialogue

David’s trying to help

That was unacceptable!

She deserved it

David has left the room. Kate tells Javier to follow him.

Javier follows David to the roof, provoking a long Dialogue between the brothers - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Javier follows David to the roof, provoking a long Dialogue between the brothers:

Dialogue

Step back from there!

Don’t do anything rash

Just jump already

Dialogue

You have earned it

I’m afraid of heights

It takes a lot to scare me

Time for the first major choice found in this episode. David had asked you to stand by him:

  1. I’m not doing that – You’ve decided to stay put. David will take it as an offense, leading to hostile remarks in the following chapters. Moreover, you won’t be able to save him at the end of the episode.
  2. Stand with David – Your gesture had reestablished your bond, enabling you to reach an ending in which David survives the episode.

The choice is followed by additional Dialogues - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The choice is followed by additional Dialogues:

Dialogue

I don’t get it

It makes sense

I miss that feeling

Dialogue

You’re my brother

That’s a good thing

I don’t buy it

Dialogue

You don’t need to

Maybe you can’t

There’s always a way

The brothers went back to the roof - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The brothers went back to the roof. The rest of the party appears, joined by Tripp or Ava (depending on who’ve survived the execution). The survivor begins a Dialogue:

Dialogue

I’m glad he’s okay

This awkward

That’s more than I did

Dialogue

That deal was fucked up

I saw through her plan

I’ll do it again

Dialogue

You’re a good man

About damn time

Bygones

The conversation goes on - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The conversation goes on:

Dialogue

Let’s protect ourselves

Take out these muertos

We make this right

Dialogue

You’re seeing things

She likes me more

Ask her yourself

The group made its way through the rooftops back to the area where youve found the truck - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The group made its way through the rooftops back to the area where you’ve found the truck. The heroes are talking in the meantime:

Dialogue

But not anymore?

It’s what kids do

David did his best

Dialogue

Thanks, Gabe

He said that?!

Your dad was right

Dialogue

It’s not so bad

I’m scared too

Fear is useful

Proceed using the ledge and get a hold of your companions hand to avoid falling from the freeway - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Proceed using the ledge and get a hold of your companion’s hand to avoid falling from the freeway. Unfortunately, Ava will be thrown off the bridge by an unexpected zombie attack. Soon, the group reaches a wrecked helicopter, beginning a new conversation:

Dialogue

Kids aren’t easy

Maybe ask him?

David was scared

Dialogue

You abandoned AJ

You did right by him

He must miss you

Grab the blade to initiate a new cutscene, seeing you talk with Kate and David - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Grab the blade to initiate a new cutscene, seeing you talk with Kate and David:

Dialogue

You’ve handled worse

Don’t give up so easy

Just don’t die

Dialogue

Age before beauty

After you, hotshot

Who are you calling little

Unfortunately, Javier will break the propeller blade, suspending him over the ruptured part of the highway - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Unfortunately, Javier will break the propeller blade, suspending him over the ruptured part of the highway. Climb the blade and push the undead to the right to impale him on a pole. If Tripp is still with you, he’ll be attacked by zombies and thrown off the highway.

Finally, the group had managed to reach a warehouse:

Dialogue

Don’t feed his ego

I taught him well

You should’ve noticed

Dialogue

That’s really gross

Please be kidding

No way that works

Javier will descend to the street level and ambush on one of the zombies - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Javier will descend to the street level and ambush on one of the zombies. Cut the zombie’s stomach open and cover yourself with its insides to avoid being detected. Your task is to reach the generator – continue moving forward and avoid getting in close contact with the undead. The generator will work as a decoy, enabling the rest of the party to get access to the garage.

Sadly, David decides it is time to hit the road and leave Richmond - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Sadly, David decides it is time to hit the road and leave Richmond:

Dialogue

That wasn’t the plan

We do that, We die!

Good thinking, David

Dialogue

That’s crazy talk

What about here?

I wouldn’t mind that

Dialogue

Her death is on you!

We raised her, asshole

You should’ve come back

If youve professed your feelings to Kate, David will confront you, leading to an argument and another major choice found in this episode - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

If you’ve professed your feelings to Kate, David will confront you, leading to an argument and another major choice found in this episode.

Dialogue

You left us together

She deserves better

We’re in love

Notes: This choice yields some major consequences – admitting to David that you and Kate are in love will result in Kate and Javier appearing in the epilogue as a couple. David will become angry – moreover, a lie won’t stick and will be confronted.

Revealing the truth leads to the third choice - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Revealing the truth leads to the third choice. David begins to lash out at Javi and starts attacking him. You can fight back, or stay idle and continue to affirm your standing. The situation will repeat itself three times.

  1. I love you – You’ll continue to stay on David’s side and won’t fight back regardless of his attacks. This approach will enable you to save David if you’ve decided to follow him.
  2. Fight back – You’ll turn hostile and start fighting back. As a result, Javier won’t be able to save David during a possible rescue.

Clementine has decided to intervene by shooting David and stopping the fight - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Clementine has decided to intervene by shooting David and stopping the fight. Unfortunately, David takes Gabe with him and decides to escape. You will be subjected to a twist which is a result of the decisions undertaken in the previous episodes. Clementine will decide if she wants to go with Kate, or follow Gabe. Everything depends on the impression your previous decisions have made on the girl.

The cards are on the table - you need to decide whether you want to join Kate, or follow David and Gabe - Chapter 3 - Family Values | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

The cards are on the table – you need to decide whether you want to join Kate, or follow David and Gabe:

  1. Help Kate and Richmond – Javi will join Kate and help her save Richmond. The mission will be successful – the duo saves the city, and Kate will live through the end of the story.
  2. Go after Gabe and David – You’ve decided to go after Gabe and David. Unfortunately, the success of the mission is determined by a number of the decisions undertaken in the previous scenes of the episode. First of all, saving Gabe requires having Clementine with you. Moreover, David survives only if you’ve avoided brotherly conflicts and kept his side. Kate won’t survive the parting.

Notes: A choice of major importance determining the outcome of the story. Each option leads to a different scene.

1 - Chapter 4 - Dark Victory | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This part of the walkthrough is dedicated to the variant in which Javier has decided to join Kate and Clementine in her mission to save Richmond - Chapter 4 - Dark Victory | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

This part of the walkthrough is dedicated to the variant in which Javier has decided to join Kate and Clementine in her mission to save Richmond. The initial part of the scene sees you press the buttons appearing on the screen, as Javier has to clear the nearby undead, unlock the gate, and throw the zombies off the bulldozer. Finally, the trio manages to start the machine and bar the opening. The group encounters Jesus, who is helping to fight off the enemy:

Dialogue - Chapter 4 - Dark Victory | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Dialogue

So glad you came back!

Same shit, different day

Yeah, about that…

Once the city becomes secure, the group begins the search for Gabe and David - Chapter 4 - Dark Victory | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Once the city becomes secure, the group begins the search for Gabe and David. In this case, David is found dead, while Gabe is on the verge of changing into a zombie. You’ll begin the final Dialogue:

Dialogue

You didn’t fuck up

I can’t lose you too

Don’t worry about that

Moreover, you can choose to shoot the boy before he changes into a zombie, or let Gabe do it on his own. The aftermath of the events sees Javier and Clementine travel to Richmond.

Notes: The episode can end in a few different ways. Here are the possible outcomes:

  • Gabe and Kate survive the finale – Javi has to help Kate save Richmond. Clementine has to go after Gabe, which means that you need to be distant throughout the whole story and betray her trust in every instance (accept Conrad’s plan, refuse to kill Lingard, etc.).
  • Gabe and David survive the finale – Choose to go after David and Gabe. The rescue will be successful if Javi has maintained a close relationship with his brother and managed to sway Clementine into going with him.
  • Gabe survives the finale – Clementine has to follow you when embarking in pursuit of David and Gabe. Moreover, your relationship with David should be distant at the moment of the split.

As always, the final chapters offer a summary of the decisions undertaken throughout the whole episode - Chapter 5 - Second Chances | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

As always, the final chapters offer a summary of the decisions undertaken throughout the whole episode. In this case, Javier meets with Kate in the church:

Dialogue

Blame me

Move on

It was David’s fault

Dialogue

Let’s make it happen

We already had one

It’s too soon

Javi encounters Jesus after leaving the church - Chapter 5 - Second Chances | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Javi encounters Jesus after leaving the church:

Dialogue

At a high cost

We could use you

I like you, Jesus

Dialogue

So they say

C’mon stay…

Rad armor, bro

Dialogue

I’ll do it

If I stay

Shortcuts works

Jesus suggests taking over Richmond. You can agree with him or throw cold water on the idea. Javi will be joined by Clementine (and Lingard if you hadn’t had taken care of him in the previous episode). If Lingard is alive, Clementine will ask about AJ’s whereabouts:

Opcja dialogowa - Chapter 5 - Second Chances | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Opcja dialogowa

Do it for Clementine

Now’s your chance

You owe us

The chapter ends after the conversation above.

Javi is helping Clementine in getting her hair cut - Chapter 6 - The Dawn Breaks | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Javi is helping Clementine in getting her hair cut. The girl starts to reminisce about AJ:

Dialogue

He’s still too young

Focus on his safety

Who could forget you?

Dialogue

You tried your best

You probably weren’t

Of course you were

Dialogue

You just keep trying

I don’t think you can

Loss give you strength

Finally, Clementine will ask for your definite input on how to handle AJ - Chapter 6 - The Dawn Breaks | Episode 5 - Episode 5: From the Gallows - The Walking Dead: The Telltale Series - A New Frontier Game Guide

Finally, Clementine will ask for your definite input on how to handle AJ. You can tell her to bring him to Richmond or leave him where he is – the choice influences the final cut-scene. Congratulations, you’ve managed to complete the third season of The Walking Dead!

SOURCE:http://guides.gamepressure.com/thewalkingdeadanewfrontier/

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